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See the release notes and mod compatibility list for more info.The much-anticipated Update 2.0 is here, and it’s a biggie…Īctually, scratch that…it’s HUMUNGOUS! On top of introducing the brand-new Immortal Empires game mode to WARHAMMER III, it also rolls in a massive changelog of improvements to nearly every area of the game-from the campaigns and multiplayer settings to the UI and visuals of the game. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.3.18.3 mainly fixes bugs and errors, updates Korean translations, removes the LargeAddressAware flag, and adds PerScreen.IsActiveForScreen for mod authors.3.18.2 fixes empty save backups on macOS, fixes player_add command's handling of custom slingshots, adds DelegatingModHooks for mod authors, and updates dependencies.3.18.1 fixes mod texture edits sometimes cut off.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for details.
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